Let us start actual programming with Android Framework.
This is the manifest file that describes the fundamental characteristics of the app and defines each of its components.
This contains the .java source files for your project. By default, it includes a MainActivity.java source file having an activity class that runs when your app is launched using the app icon.
This is a directory for drawable objects that are designed for high-density screens.
This is a directory for files that define your app’s user interface.
This is a directory for other various XML files that contain a collection of resources, such as strings and colours definitions.
This is an auto-generated file which contains compileSdkVersion, build tools version, applicationId, minSdkVersion, targetSdkVersion, versionCode, and versionName
The main activity code is a Java file MainActivity.java. This is the actual application file that ultimately gets converted to a Dalvik executable and runs your application.
package com.android.android_helloworldexample; import androidx.appcompat.app.AppCompatActivity; import android.os.Bundle; public class MainActivity extends AppCompatActivity { @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); } }
Whatever component you develop as a part of your application, you must declare all its components in a manifest.xml which resides at the root of the application project directory. This file works as an interface between Android OS and your application, so if you do not declare your component in this file, then it will not be considered by the OS. For Example…
<?xml version="1.0" encoding="utf-8"?> <manifest xmlns:android="http://schemas.android.com/apk/res/android" package="com.android.android_helloworldexample"> <application android:allowBackup="true" android:icon="@mipmap/ic_launcher" android:label="@string/app_name" android:roundIcon="@mipmap/ic_launcher_round" android:supportsRtl="true" android:theme="@style/Theme.AndroidHelloWorldExample"> <activity android:name=".MainActivity"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> </application> </manifest>
The strings.xml file is located in the res/values folder and it contains all the text that your application uses. For example, the names of buttons, labels, default text, and similar types of strings go into this file. This file is responsible for its textual content. For Example.
<resources> <string name="app_name">Android - Hello World Example</string> </resources>
The activity_main.xml is a layout file available in the
<?xml version="1.0" encoding="utf-8"?> <androidx.constraintlayout.widget.ConstraintLayout xmlns:android="http://schemas.android.com/apk/res/android" xmlns:app="http://schemas.android.com/apk/res-auto" xmlns:tools="http://schemas.android.com/tools" android:layout_width="match_parent" android:layout_height="match_parent" tools:context=".MainActivity"> <TextView android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="Hello World!" app:layout_constraintBottom_toBottomOf="parent" app:layout_constraintLeft_toLeftOf="parent" app:layout_constraintRight_toRightOf="parent" app:layout_constraintTop_toTopOf="parent" /> </androidx.constraintlayout.widget.ConstraintLayout>
res/layout directory, that is referenced by your application when building its interface. You will modify this file very frequently to change the layout of your application. For your “Hello World!” application.
In this article, we have to show Create and Used PIPE in angular
In this article, we have to show Create and Used PIPE in angular
In this article, we have to show Create and Used PIPE in angular